The Control
The Control is a game firstly created a "local" Game Jam, at Ludus Academie in november 2019. The initial project had a potential with already few mechanics made during only one day. The idea of controlling an environnement and not an entity is at the center of idea.
The theme was "Fundamental order vs Integral Chaos", so the game is inspired by the physics fundamental interactions, but with some game design compromises. This is not a simulator, rather a proposition to mix knowns about quantum physics and game design experience about changing the main focus from an entity to an environnement.
The actual developpement stade of the project is EARLY_ALPHA. The last published version includes PRE_ALPHA features.
The project is still in developpement, which means that some major features are not included yet.
The mandatory features are (non-exhaustive list):
Feature | Implementation stade | Actual phase |
---|---|---|
Full English/French switch system | EARLY_ALPHA | Ready for tests |
Menu | EARLY_ALPHA | Ready for tests |
Collectables | EARLY_ALPHA | Ready for tests |
Strong Interaction Gameplay Mechanic | MID_ALPHA | TBD |
Full Android support | MID_ALPHA | In developpement |
Improved level selection and locked levels system | MID_ALPHA | In developpement |
Weak Interaction Gameplay Mechanic | LATE_ALPHA | TBD |
"Explode the lab" game mode | LATE_ALPHA | TBD |
Custom key binding | EARLY_BETA | TBD |
Referral system | EARLY_BETA | TBD |
Mobile IAP | EARLY_BETA | TBD |
Standalone IAP | MID_BETA | TBD |
Achievements (Steam and PlayStore only) | LATE_BETA | TBD |
TBD = To Be Developped
Ready for tests means that the features are implemented but there are probably several bugs. Any test and reports are welcome. Once the feature is stable, the status changes to "Stable".
The optionnal features are (non-exhaustive list):
Feature | Conditions |
---|---|
Ads | -IAP unefficient |
Mutliplayer (Race mode) | -Enough MAU -Players requests |
Crossplatform scoreboard | -Players requests |
I wish to publish the final version of the game on Steam, Play Store and maybe others. Let me know if you want any other place.
Status | In development |
Platforms | HTML5, Windows, macOS |
Author | John Flex |
Genre | Puzzle |
Made with | Unity |
Tags | 2D, Puzzle-Platformer, Sci-fi, Singleplayer, Unity |
Average session | A few minutes |
Inputs | Keyboard, Mouse |
Download
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Development log
- Mid Alpha ReleaseJun 29, 2020
- Early Alpha day-one updateMay 25, 2020
- Early Alpha ReleaseMay 24, 2020